Os Princípios Básicos de The First Berserker: Khazan
Os Princípios Básicos de The First Berserker: Khazan
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" you ask. Well, you can only earn so many skill points through each boss, while Lacrima is just for buffing stats, but it's nice to successfully deflect a tough boss combo for the first time and get a little message saying "Skill point obtained"—it made me feel far more content taking my time to learn each boss.
Enquanto enfrenta um mundo cheio de criaturas perigosas, ele deve resgatar a honra que perdeu, mesmo que isso signifique combater o próprio exército que outrora o respeitava.
Quem gosta do um souslike mais “tradicional” provavelmente nãeste vai apreciar tanto este fato do de que não há um Bastante mapa interconectado de modo a explorar.
Do you remember the moment that Sekiro forced you to start playing by its rules? For me, I was trundling through the game like I was playing Dark Souls when I hit the Lady Butterfly boss, and suddenly there was no room for doubt: if I didn't properly learn these new combat mechanics, I wasn't going any further.
For those who are willing to engage, Khazan has some of the best designed bosses I've seen in a soulslike
Its three weapons—a dual-wield sword and axe, a glaive-like spear, and a greatsword—each have dedicated skill trees, and its armour uses the same bonus system when equipping multiple pieces from a set.
The First Berserker: Khazan is a cel-shaded soulslike set in the long-running Dungeon Fighter Em linha universe. You play as Khazan; a celebrated general renowned for defeating the "Berserk Dragon" (just in case you were in doubt this is effectively anime), now exiled and mutilated by a court of jealous nobles.
The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.
And if you don't like parrying or deflection? Each weapon has a whole skill section dedicated to dodge and post-dodge attacks, and you can even use some skills in place of a dodge to enhance their effectiveness.
You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.
Isso porque, apesar de deter características tais como combates punitivos e qual dependem bem do gerenciamento do estamina e ambientes utilizando bom design e atalhos interessantes, eles nãeste The First Berserker: Khazan trazem Praticamente as ferramentas que ajudam a lançar personalidade ao game.
Novo soulslike, Khazan reúne elementos de que deram certo na categoria e faz seu próprio suco — e um suco demasiado Porreiro de modo a se repetir
Com um visual estilo cell shading que imita um anime, este game se destaca através maneira saiba como usa seu sistema por habilidades de modo a atravessar ao jogador a sensaçãeste do de que o protagonista é poderoso.
Enquanto é normal de que jogos do estilo soulslike tenham “muros” para testar a habilidade dos jogadores, demorou um Porreiro tempo até qual outro inimigo exigisse tanto quanto este terceiro chefe do game.